
I have tried MacOS 8.1 & 7.5.5, as well as a Performa and Quadra 900 system rom (changing the corresponding config settings with each), all with the same results.


What happens is, every time the emulated MacOS tries to make the switch to 256 colors, Basilisk freezes and RetroPie must be restarted. I have a posting aimed in his direction, but I thought someone here might have some insight as well. This is particularly frustrating because almost any game for the Mac of that era requires it be run in 8-bit color.

Meneer Jansen over in "Gaming and General Discussion" was talking about an older Mac game he got working on RetroPie's Basilisk Emulator and it reminded me that I've yet to get a game working that requires 256 colors (8-bit color).
